Health levels

Level Penalty Effect
Bruised 0 Character is bruised a bit, but he suffers no penalties from damage
Hurt -1 Character is hurt superficially, and he suffers no movement hindrance
Injured -1 Character suffers minor injuries, and his movement is inhibited mildly (halve maximum running speed)
Wounded -2 Character suffers significant damage, and he may not run (though she may still walk)
Mauled -2 Character is injured badly, and he may only hobble about (three yards / turn)
Crippled -5 Character is catastrophically injured, and he may only crawl (one yard / turn)
Incapacitated n/a Character loses consciousness from the pain and trauma. No actions are possible
Dead n/a Tag 'im, bag 'im, notify his next of kin