Character abilities
Abilities are the things your character is able to do, either because of same capability they were "born" with or because of some training they received at some point.
There are three types of ability:
Knowledges
Knowledge: [definition].
At some point I will include a brief description for each of these, but not today.
- Alchemy
- Area Knowledge
- Astrology
- Chantry Politics
- Computer
- Computer Hacking
- Cosmology
- Cryptography
- Culture
- Enigmas
- Herbalism
- History
- Investigation
- Law
- Linguistics
- Lore
- Medicine
- Occult
- Poisons
- Psychology
- Science
- Science Specialties
- Secret Code Language
- Sign Language
- Stone Lore
- Taxidermy
- Theology
Skills
Skill: [definition].
At some point I will include a brief description for each of these, but not today.
- Acrobatics
- Animal Training
- Archery
- Blind Fighting
- Camouflage
- Climbing
- Crafts
- Dancing
- Demolitions
- Disguise
- Do
- Drive
- Escapology
- Etiquette
- Fast-Draw
- Fast-Talk
- Firearms
- Gambling
- Gunsmithing
- Heavy Weapons
- High Ritual
- Hunting
- Hypnotism
- Leadership
- Lockpicking
- Meditation
- Melee
- Misdirection
- Pilot
- Psychoanalysis
- Research
- Ride
- Singing
- Speed Reading
- Stealth
- Survival
- Swimming
- Technology
- Torture
- Tracking
- Traps
Talents
Talent: [definition].
At some point I will include a brief description for each of these, but not today.
- Alertness
- Artistic Expression
- Athletics
- Awareness
- Blatancy
- Brawl
- Carousing
- Diplomacy
- Dodge
- Expression
- Fortune Telling
- Instruction
- Intimidation
- Interrogation
- Intrigue
- Intuition
- Mimicry
- Scan
- Scrounging
- Search
- Seduction
- Sense Deception
- Streetwise
- Style
- Subterfuge
- Ventriloquism