Bashing damage is damage that temporarily injures or incapacitates.
While sufficient amounts of it can kill, it doesn't inflict bleeding injuries. This is primarily blunt trauma: fist attacks, battering, short falls (under 20 feet), or Mind attacks. This also includes energy or chemical attacks that are designed to render the victim unconscious, such as stun guns or knockout gas.
When a character who is Incapacitated due to bashing damage takes further bashing damage (while soaked like bashing damage), the highest level of bashing damage becomes a level of lethal damage. Once the characters Health chart fills with lethal damage, the next level of damage, whether bashing, lethal, or aggravated, kills her. While it is difficult, it is quite possible to punch or kick someone to death.
| Health Level | Recovery Time |
|---|---|
| Bruised to Wounded | One hour |
| Mauled | Three hours |
| Crippled | Six hours |
| Incapacitated | 12 hours |